From an economist’s perspective, the evolution of in-game assets into verifiable, ownable digital goods marks a significant shift in the gaming and digital economies. Platforms like Illuvium and Pixels, operating on Immutable X, exemplify emerging ecosystems where asset ownership extends beyond traditional licenses, enabling genuine scarcity and transferability. The transition from Play-to-Earn models to Play-and-Own reflects a maturation of incentive structures, emphasizing sustainable engagement over purely speculative rewards. However, it remains crucial to distinguish projects with substantive gameplay and economic fundamentals from those driven primarily by hype, as long-term value depends on user retention and functional utility rather than transient speculation.